AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
AddCSLuaFile("player_class/class_link.lua")
AddCSLuaFile("resources.lua")
include('shared.lua')
//Set team on initial spawn and team loadouts
/*
function GM:PlayerInitialSpawn(ply)
	ply:SetTeam(1)
end
function GM:PlayerLoadout(ply)
	ply:Give("weapon_357")
end
*/
function GM:PlayerInitialSpawn(ply)

end

function GM:GetFallDamage(ply, speed)

	return 0
	
end